Separate proposal from action
An AI policy proposes a move or recovery. Deterministic rules validate it, and sensitive interventions wait for an operator decision.
05 / Deterministic autonomy simulation
An interactive Unreal dispatch simulation with four recorded AI missions, deterministic replay, and a public showcase that keeps proposals, validation, and operator decisions separate.
Product brief
The problem
A policy can appear successful while hiding illegal commands, silent state changes, or approvals that never happened. The simulation needs to show what was proposed, what its rules accepted, and what the operator decided.
01 / Workflow
Follow the product from first input to a reviewable outcome.
02 / Product surface
Owned, locally generated product assets—no client screenshots or borrowed logos.


03 / Decisions
Unreal Engine 5.8 · C++ · Automation Specs · Seeded simulation · Next.js static showcase
An AI policy proposes a move or recovery. Deterministic rules validate it, and sensitive interventions wait for an operator decision.
The showcase separates four live mission replays, baseline comparisons, and the earlier negative five-seed experiment instead of pooling incompatible runs.
The public site presents curated screenshots and replay evidence; it does not run the Unreal build or imply physical rover readiness.
Failure paths
Verification
Portfolio boundary